Tue Jul 27 1999 08:35:
When real-time sound is off, my recording skips. When real-time
sound is on, the sound quality degrades as a function of how much
other stuff is in memory. In particular, if I am playing back a song to
record another track on top of it, the sound quality of what I record
is completely unusable.
This is unacceptable behavior on the part of the BeOS, particularily on a 450Mhz/128M machine. I hesitate to blame the BeOS for this, but the evidence is pretty convincing.
Possibly I'm recording at an unreasonably high sampling rate, but I can't find anywhere to change it, either at the system or the application level.
