< Also, You Can Only Use A Barometer
Mea Culpa (And Carpa) >

[Comments] (11) Hubristic Game Roundup: The good news is that, despite the presence of a couple of clones, this Game Roundup has some of the best ideas and some of the nicest implementations I've seen in a while. The bad news is that apart from the fabulously bizarre but lightweight Komi and the unassuming icebreaker, these games have Greek-tragedy-quality flaws--sometimes trivial flaws--that make the games not worth playing. I will start with the greatest tragedy of this roundup:

Filed under:

Comments:

Posted by anonymous at Thu Aug 26 2004 06:30

GearHead has an option for using the standard movement keys for controlling the mecha. From the control menu, select Options Menu/Combat Settings/Mecha Control and set it to "roguelike".

Posted by Leonard at Thu Aug 26 2004 08:31

Woo hoo! All my complaining was for nothing!

Posted by Leonard at Thu Aug 26 2004 14:41

Joseph, thanks for your work on GearHead. It's a great game and I'm sorry to belabor the mecha interface but it really frustrated me. I'm really glad to hear there's another choice.

Posted by Nick Moffitt at Thu Aug 26 2004 19:42

Is that a human toasting a robot?

Posted by Leonard at Thu Aug 26 2004 20:06

Aye... a robot pirate! With a hook where once he had a titanium grasping unit featuring five degrees of freedom!

Posted by Nick Moffitt at Thu Aug 26 2004 21:14

No, he's still got the grasping unit. That be no hook!

Posted by Nick Moffitt at Thu Aug 26 2004 23:19

Also, judging by the human hand, I'd say its owner obviously never did a day's labor in her/his life.

Posted by Leonard at Fri Aug 27 2004 12:16

Hey, toasting robots is hard work!


[Main]

Unless otherwise noted, all content licensed by Leonard Richardson
under a Creative Commons License.