(1) Thu Aug 26 2004 06:43 PST Mea Culpa (And Carpa):
I'll check this out tonight, but I have it on the good word of anonymous that GearHead will indeed let you use Roguelike keys to control your mecha if you tell it to. This is great news since it would let me give an unqualified recomendation of GearHead, though it doesn't explain why the other interface even exists much less is the default. Grumble grumble.
Thu Aug 26 2004 11:50 PST Down To Earth:
Hey you! Stop looking at the stars! Shuffle your feet and look at rocks instead!
Wow, there are a lot more X Pictures of the Day than the last time I checked. How about a roundup?
(1) Thu Aug 26 2004 17:22 PST Game Roundup: Authors' Revenge:
How exciting! Today's the day when game authors and contributors strike back in typical genteel fashion at my Roundup reviews. First it was Joseph Hewitt defending Gearhead from my slanders, and now Richard Hoelscher, contributor of graphics to the Gnome games, sees fit to respond to my ground-disrupting "Games You Already Have Roundup" cycle. Here's his email (address redacted as per his request), which mainly details things I noticed that will be fixed in the next release of gnome-games; I'll just respond to a couple points of his.
"There is GNOME Sokoban already implemented as a set of caves within GNOME Stones." Of course there is. I should have seen that coming, since the exact same thing happened with Rocks 'n' Diamonds.
Re the Minesweeper clone smackdown where I didn't care: he tipped the scale hugely in favor of Gnome by pointing out that the Gnome version lets you choose a board of up to 100x100 for a huge Minesweeper experience, while the KDE version limits you to a puny 50x50 board. New winner of KDE/Gnome Minesweeper clone smackdown: Gnome! That happy face is still a little creepy, though. Reminds me of the Pac-Man cartoon.
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