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: Until just a few days ago I thought that the two-handed sword so common in fantasy games was a sword with a hilt on the end of each blade, such that you could either hold each hilt to get more leverage when blocking, or swing it around like a regular sword. I never explicitly examined this idea and said "Yes, this makes sense," but it looks pretty silly now that I've ascertained that a two-handed sword is just a regular sword that's so friggin' huge you need two hands to operate it. Avoiding this kind of misunderstanding may be an advantage of newer, more graphics-intensive fantasy games.


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