(4) Tue Aug 12 2008 19:35: ZZT returns! In the web browser. Sort of. (Pushers + sliders == ZZT, by the Fundamental Theorem of ZZT.) It's The Tombs of Asciiroth, but the name is misleading; this is another in the still-strangely-small trickle of Unicode Roguelikes. Live the frustation!
I wandered around for a while getting shot at by triffids and being frustrated by color-coded locked doors. Where the heck are all the weapons?
Posted by Nathaniel at Wed Aug 13 2008 03:02
OH NOES SPOILERS: There's a cave down towards the bottom of the map where you can get a crowbar and a key, and then the key lets you open a door in the middle of the map that has a sword inside a crate. Which you need, for example, to explore the cave on the island on the upper-left part of the map, b/c it has guards in it. But then I couldn't solve one of the puzzles because it involved throwing rocks, and an inaccessible enemy kept dodging in front my rocks and thus blocking them from hitting the switch -- and you don't get any extra rocks. So I'm not convinced it's solvable without being able to save, which I can't.Yes, I should be doing something else.
I would have thought that the Fundamental Theorem of ZZT would have included some mention of a level editor and scripting language. Now THAT'S something I'd be super-excited to see on the web.
Posted by Leonard at Wed Aug 13 2008 13:13
I suppose you think Turing machines should be able to write to the tape, too!