Now's a good time to talk a bit about the three bonus stories,
because one of them takes place right after this chapter. "Found
Objects" is a story about Jenny Gallegos and what she does with the reentry foam that the Brain Embryo was packed in. "Dana no Chousen" features Dana Light, a character who's been
mentioned (as Bai's girlfriend) but not introduced. I'm currently
working on "The Time Somn Died", which features a character you
haven't met yet.
If you subscribe at the Bronze level you'll get one story, probably
"Dana". Subscribe at Gold or above and you'll get all three. There's a fourth story, "A Princess of Mars", which I won't have time to finish. But I might do it as a promo later, or write it to be sold separately.
How these happened: after finishing the second draft I realized
that although I'd created a lot of interesting female characters, the
POV is so tight around Ariel that a) the only one who'd gotten the time she deserved was Curic; b) my
novel didn't pass the Bechdel test. I fixed b) with some cheap tricks
which I'll point out when the time comes, but a) left me unsatisfied,
so when it came time to plan bonus material, I decided to write
stories about and from the POV of the women in the story.
Like I said, I'm not done with the stories, but I think this strategy works
really well. Each bonus story presents a part of the world that wasn't
shown in the novel, while recontextualizing what was shown.
And now, random notes on chapter 4:
In the first chapter I considered mentioning a resurrected Glavanya
crew in Ariel's fantasy, but it seemed disrespectful to put made-up
people alongside the real people who've died doing space
exploration. So whatever happened to that last Glavanya crew, they
did make it back to Earth. And if you've been following the Twitter feed, you've seen that they got to go back to Glavanya.
Tune in next Tuesday for Chapter 5, when Curic will say "I am going to do research on human zombies to prove you wrong."
[Photo credits: BuenosAiresPhotographer.com and NASA.]
(3) Wed Dec 21 2011 11:25 CG Author Commentary #4: "Too Much Information":
I'm experimenting with posting these commentaries on Wednesday to give you time to read the chapter. I don't think a lot of people read these commentaries right now, but feel free to complain if you want it sooner. It's easier for me to put the commentary up on Tuesday along with the Twitter archive, but I think this might be a little better for you.
So! This is where the engine of the novel starts running. We've introduced the human characters and their dynamic, they have a gateway to the Constellation in the form of Curic, and in this chapter we meet the main plot drivers for Part One: the Brain Embryo computer, and the Constellation Database of Electronic Games of a Certain Complexity (hereafter CDBOEGOACC).
In the book as sold, I had a character named Bruce who
was... kinda dumb and not that interesting. I got rid of him and gave
all his scenes to Bai or Jenny, which improved those scenes
greatly. But one scene I couldn't farm out was a funny bit involving a
tattoo Bruce took from a Constellation design without knowing what it
said. I gave the tattoo to an offscreen character (Martin) and moved
the bit to the Twitter feed. The joke may not work in real time because the payoff isn't until next week, but I can write it off on my creative taxes as a social media experiment.
- Comments:
Posted by Yatima at Wed Dec 21 2011 14:40
I cracked up at "Knockdown Dragout," having completely forgotten that it was my joke. A poor memory confers happiness!I am so glad you kept Glavanya. I like my worlds dense, with side paths that go off into the distance.
Posted by zztzed at Thu Dec 22 2011 09:36
Personally, I've been devouring the installments as they arrive in my inbox (which is usually a few minutes after 7am EST), so I liked having the commentary available to read a couple of hours later. For what that's worth.
Posted by Ben Heaton at Thu Dec 22 2011 17:57
I've been checking here right after reading on Tuesday, because the chapters tend to leave me wanting more content. In a good way.I'm glad you're not going all alt-history with human gaming systems. Seems to me the contrast with alien games is going to be clearer this way.
