head	1.4;
access;
symbols
	dlr:1.1.1
	TIGRIS_0_9_2_4:1.3
	TIGRIS_0_9_2_3:1.3
	HELM_PEER_PORT_BRANCH:1.1.1.1
	TURBINE_PEER:1.3
	TIGRIS_0_9_2_1:1.3
	TIGRIS_0_9_2:1.3.0.2;
locks; strict;
comment	@# @;


1.4
date	2001.03.12.20.10.28;	author leonardr;	state dead;
branches;
next	1.3;

1.3
date	2001.01.17.23.10.02;	author kmaples;	state Exp;
branches;
next	1.2;

1.2
date	2001.01.17.01.00.22;	author leonardr;	state Exp;
branches;
next	1.1;

1.1
date	2001.01.16.00.47.34;	author leonardr;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2001.02.21.00.36.29;	author dlr;	state Exp;
branches;
next	;


desc
@@


1.4
log
@Begone, no-longer-neccessary table creation scripts!
@
text
@# HELM_SKIN defines a skin which may be used by projects, and/or by other
# skins as a base skin.
#
#  There will typically be far fewer entries here than in HELM_PROJECT, though
#  there can be arbitrarily many.

drop table if exists HELM_SKIN;
create table HELM_SKIN (
  SKIN_ID integer PRIMARY KEY AUTO_INCREMENT, 
  BASE_SKIN integer,  #Another skin which this (derived) skin uses as its
                      #base. The designated skin cannot itself be a
                      #derived skin.
  NAME char(127) NOT NULL, #A name which identifies the skin for humans.
  RESOURCE char(255), #A URL you can go to to see the skin in action.
  UNIQUE(NAME)
);
@


1.3
log
@Changed primary keys to AUTO_INCREMENT
@
text
@@


1.2
log
@Revamped table definitions.
@
text
@d9 1
a9 1
  SKIN_ID integer PRIMARY KEY, 
@


1.1
log
@Added tables for skinning.
@
text
@d1 2
a2 2
# HELM_SKIN defines a skin which may be used by one project, or by multiple
# projects as a base skin.
@


1.1.1.1
log
@Replacing the HEAD with the HELM_PEER_PORT_BRANCH.
@
text
@d1 2
a2 2
# HELM_SKIN defines a skin which may be used by projects, and/or by other
# skins as a base skin.
d9 1
a9 1
  SKIN_ID integer PRIMARY KEY AUTO_INCREMENT, 
@


