<D <M <Y
Y> M> D>


Oh, and don't try to send these [constructor and destructor] messages to the class Class; creating and destroying classes is called "programming", and it's far too late when the game is already being played.

--Inform Designers Manual, Volume 4

This is funny, but it also makes me want to demand that this functionality work just so I can try some sort of weird metaprogramming thing in a work of IF.

I just realized that one of the reasons I like IF is that it lets me make jokes in the form of software.


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