Jeremy Penner, of never-heard-of-him-before fame, has a variety of suggestions:
Or robotfindskitten, Junior Edition, in which there are no non-kitten
items, just robot and kitten. Studies have shown that young minds have
difficulty handling the frustrating challenge of a full-blown game of rfk,
frequently giving up before they actually manage to find kitten. This
way, the difficulty level for the game would be better suited to the
youngsters.
Or perhaps kittenfindsselfwithrobot, wherein you are kitten, you are
unable to move, but you have a remote control with which you can control
robot to come find you! This would obviously work well with your
"superficial changes" initiative.
And if easy money's what you're after, the best way to go is with
licensing! For instance, "Dude, Where's My Kitten?", in which the NKI descriptions are replaced by bad jokes from the hit film.
And Brendan Adkins provides a variety of bad puns, including:
Keep your easily distracted charge away from the muggers and
pickpockets in the zoo with robotmindskitten!
For the hearing impaired: robotsignskitten! (Could also be an
autograph simulation.)
The tragic sequel to Equus: robotblindskitten!
In the darker Clive Barker version, where DOES that delicious sausage
come from? It's robotgrindskitten!
Wed Aug 21 2002 11:30:
Robotfindskittenlike Games: Third In A Series: Jon Katz wishes he got this much mail, and he also wishes it were all about robotfindskitten variants. Kevan Davis suggests "an appropriately meta-zen game: robotfindsself. Adam Parrish has a similar idea: "After years of fruitless searching, robot engages in intense
introspection only to find that robotiskitten." (Adam also suggests a robotfindskitten MMORPG)
How about robotfindsnothing, in which there is no kitten nor non-kitten
items, and when you bump into empty space, you win?