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: The main map for my game has been implemented in Inform, though the rooms don't have descriptions yet. I also grafted in the fiendish puzzle.

Map-wise (and, I now suspect, in other respects), the game owes something to Planetfall, the first Infocom game I played (and still my favorite). I realized this upon noticing that I was giving my rooms Planetfall-homage names like "Dull Art-Laden Hallway West".

I've got until the end of September if I want to enter this game into the 2002 competition. I might be able to do it, though it would be close. It's probably going to be a bit long for the competition, anyway.


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