The new chapter I'm writing for the Python book is on network programming. I'm planning to write a tiny IRC-like chat room thing, and a multiplayer game of some sort, and maybe a file-sharing something to demonstrate peer-to-peer. Let me know if you have any ideas, especially for the game. I don't want to introduce a whole lot of irrelevant-to-the-chapter overhead just to get a cool demo application, but it'd be nice to have something besides the not-terribly-heart-pounding number-guessing game I'm currently planning.
(6) Sun Mar 13 2005 17:25 PST:
Okay, that's enough of that. I took my cards to Moe's in Berkeley and found nine books from my wishlist (plus two not in the wishlist) without trying very hard. Then I went to B&N and spent accumulated gift cards on another five. The increasing fragmentation of my wish list is exposing problems in the Pocket Wisherman's automatic categorization, but if I fix them I'll just go off printing new copies of the cards and buying more dang books.