<D <M <Y
Y> M> D>

: I discovered Game Set Watch when it did an article on robotfindskitten, and since then it has maintained a similar level of quality. In the past couple days it's linked to two interesting and related items: Cory Arcangel's Super Mario Movie and I, Mario.

I went looking all over for a video of Super Mario Movie, but of course it's not a video, it's an NES cartridge. Get it from Cory's site. It's 15 minutes long and if I'd done it it would be about 7 minutes, but it's pretty fun and has great 8-bit music. You can also get the source, which reveals that there's a BASIC-like language for the 6502. Here's some info from a class on Game Design for the NES.

I, Mario is pretty funny but less interesting. Rather than making new things with the original Mario graphics, it retells the Mario story as accurately as possible within modern game conventions and using modern, anti-cartoon graphics. Rather like the disturbingly literal paintings of video games that if you know what I'm talking about you know what I'm talking about, and if you don't you probably shouldn't try to find out. It's a good concept but it suffers from a surfeit of world-building and belief that this will turn into a real game, and a shortage of people like the aforementioned painter who will just force their vision on the idea and let the chips fall where they may.

[Comments] (1) : Not since two-years-ago's beached mola mola, or a-year-ago-today's text adventure documentary, have so many people let me know about something as the Sun server farm in a shipping container. A million cyberpunk fantasies--fulfilled!


Unless otherwise noted, all content licensed by Leonard Richardson
under a Creative Commons License.