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[Comments] (3) Roguelike Roundup: Quick takes on a bunch of roguelike games I've played recently.

One ludeme shared by most of these games is non-regenerating HP. I find this ups the difficulty greatly in a roguelike, where you can't rely on dexterity to evade enemies, so I tend to go for magicians or other characters who can self-heal, like the allegedly reformed vampire in CastlevaniaRL.


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