Thienerv (1850)

Information
Category Dice
Mechanic Hand Management
Roll and Move
Description D3 is a treasure diving game of sneaky planning, risk-taking and mayhem fun. Cheeto dust.
Comments
Everything is dependent on the dice, which is basically all you do on your turn: roll a die and watch what happens. Again, makes a fine partnership game.


How Fishin' (2007)

Information
Category Wargame
Card Game
Abstract Strategy
Party Game
Mechanic Role Playing
Stock Holding
Description Simple roll-and-move game for younger children. Clean, simple rules for two players only. Roll the dice and move where the skull leads you.
Comments
My copy is incomplete.


Howzat: The of Game War (2006)

Information
Category Educational
Card Game
Wargame
Sports
Mechanic Hand Management
Hex-and-Counter
Description From the publisher: One half-court can be used for defense, returning a ball that comes your way. If you answer correctly, you get the card. Xemorpheum is played by two to seven players who compete against each other by rolling dice, moving around a coliseum track, drawing cards and paying crossing fees to other players or to the treasury. Players take turns turning over two cards each per turn. For the Germans, it was a missed opportunity to really devastate the Allied oil and fuel production, which would have long lasting impact on the war.
Comments
Fun game with a dark theme. Nice, light, short wargame, but without more scenarios (and most of the ones on the net are not great and suffer from the same problems as the basic one), doesn't reach its real potential.
The generic nature of this game caused it to grow stale for me after a few plays. Maybe I should give it another try. But the ideas in the game make it definitely worth checking out, and while the maps aren't anything spectacular, the counters do put you in the game. I prefer the fantasy setting of Wizard Kings. CHEAP as DIRT (booster boxes go for $15-$20 right now).


Octi Day Iron: Edwardian Board Games Empire (1980)

Information
Category Sports
Children's Game
Wargame
Mechanic Dice Rolling
Description PLUTOCRAT - "A person who through wealth has control and influence" No reading or number skills required. The object is to drive your car from your home to the nearest Park & Shop parking lot then move your pedestrian marker to all of the stops on your shopping list, returning to your car, then moving your car back to the starting point before any other player. Simple movement and Checkers-like jumping keep players rethinking their possible strategies. Once every game from the regular season has been simulated, the playoffs begin, and the NBL Champion is determined.
Comments
Bought 2 copies of this from Target that were on clearance, probably will never play the game... The replacement system for keeping players in the game is cool. The rules are short and simple, but overall the game doesn't quite work. I have some pleasant memories of it but I doubt if I would play it again.


Population Game (2009)

Information
Category Educational
Wargame
Mechanic Area Control / Area Influence
Description A variant of memory where, unlike in the traditional memory game, you don´t have to find cards with the same image on them, but those which were taken out of the same painting or depict the same style of art. 'Airplanes' are placed onto the 'propeller' and are catapulted onto the gameboard by tapping the far side of the 'propeller'. Not the kind of place you'd like to live, but maybe a good place to get some gaming done, eh? The deck of cards contains two normal and one "ID" version of each character.
Comments
A game on time that I can win, this must be good :); Nice idea to include a real timer, then you don't have to worry about the sandtimer; Just quick fun! Reminds me of Winter War in that the game largely hinges on taking out the fortifications. Think that I only played it twice. This game is now available at Pair-of-Dice.com. Lovingly homemade by the author, so the components are very low budget, but functional. We shall see. There's a market for everything, no? --- Summary --- The game felt sort of like Hotel Life, but with less of the weird randomess that can occur there (although this game has its own share of randomness, too).
My daughter loves this game.


Ratsgeat

Information
Category Card Game
Wargame
Educational
Mechanic Modular Board
Set Collection
Singing
Description Nile the card game consists of 92 cards. Memoritz is a collection of games that can be played with a deck of 40 oversized cards. The orders appear as cards with a pizza and the desired ingredients and the first one who delivers the correct pizza, gets the fee. At the same time, the players are trying to settle their peoples on the island by building huts, temples and towers. First players choose which type of game is played and then they set game pieces on the board depending on the size of the board used.
Comments
Even more boring than Attika... In all cases, the game has been pretty well received. Strategies are subtle and players need to keep an eye on their options and what the opponents are doing.


Rugby Trivia (2001)

Information
Category Wargame
Mechanic Tile Placement
Description Wildebeest Chess is a large chess variant. It has 1,500 adult questions, 300 beginners questions and 300 childrens' questions so is great for the whole family! Tactico - operacional segun el autor. Found innocent or guilty. Then solve the puzzle by connecting all the cards so that all touching sides match and the final puzzle shape matches the puzzle layout you are playing.
Comments
Game rules and card rules conflict in some areas, but easily fixed.
Some elements are funny, but the game play isn't that exciting.


Arrowlette Battletech: Glory Tiles (2010)

Information
Category Expansion for Base-game
Card Game
Educational
Ancient
Mechanic Role Playing
Trick-taking
Description From the publisher: Both the state and the inhabitants always called themselves Hellenes/Roman, as did most of their neighbors. Movement around the board is limited by the players' confidence in their answer (50-100%). After the adjust,the player captures any stack with all the three colors. See also Der Dativ ist dem Genitiv sein Tod. The first player to gather all four of his marbles into his corner wins the game. With fun, fast-paced gameplay, Brass Ball & Nerves of Steel is an addictive diversion that everyone will want to play again and again.
Comments
S&T #84
During 10 days I succeeded to play 29 games and this was the worst without competition.
Essential expansion.


Once and Rhymes (2011)

Information
Category Children's Game
Mechanic Singing
Description From the front of the box: "The game of memory & morals." It's Summertime!
Comments
This is the first version, which was named "Bazaar" Not so much interaction, but quite entertaining.
This game is a solid family game. Must try it again.
Good game for 6. The pictures are hilarious and some of the captions had us wetting our pants.
An abstract, elegant caravan game. The expansion definitely improves the experience for me. The interaction was subtle and if you are paying attention to your opponents, you can mess 'em up pretty good since (mostly) only one person can really 'deliver' thier goods in a given round.


Five Star Final (2010)

Information
Category
Mechanic Roll and Move
Description In Sudoku: Tactics, players take turns drawing 1-5 number tiles and place them in any order to complete rows, columns and 3x3 sub-grids following the rules of Sudoku. The object of the game is to roll the included wooden 6 sided dice with non-traditional numbering building sequences that players place on the board for scoring all while under time pressure from the included sand timer. Played in teams, the first to complete a circuit of the board is the winner. Each turn a player draws 2 of 3 possible cards: campaigning, fundraising, or dirty tricks.
Comments
Amusing freebie from Dragon magazine. It was cute. The promise for me lay in a game about exploration and trading in the age of sail which offered more flavour than the abstract approach of, say, ‘Magellan’/’Pizarro & Co’ or ‘Age of Discovery’ by providing a map which actually lets you round the Cape and set course for the Indies - and with it the bonus of a rapid but thematic movement system which avoids being as lengthy and footery as ‘Ostindiska Kompaniet’. There's really no reason to go to the northwest corner of the board, you tend to just want to hug the coast line and get to the east side of the board.
Extremely overrated!

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