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| Punched. | |
| Funplastic pieces !! |
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| MMP finally got this module released; excellent job... | |
| Ground-breaking graphics almost always mark ATO games, and this is particularly true here. | |
| Not bad. I may be willing to trade for a copy. | |
| See www.brettspillguiden.no (Norwegian only. |
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| [Nov 2006 -- Marcelo] Another great booster to one of my most favorite games. I think this booster is actually rather good some nice things in it and some naisty weapons. Great fun as you construct your custom bots and battle it out against the other guys using several choices of chassis and weapons. Sorry killer bunnies unless my kids decide they want to play you-you have been banished from my gaming table. (I'm not sure whether this is a must or not as the rules does not specify)Because of different patterns of ingredients, different players would have different preferences for different cakes and more and more cakes would become impossible for a player to produce. | |
| Terrific game, especially the ability to create your own robots by stacking components. Not so thrilled about the zodiac stuff, but we do like Leif Carrotson. Суровым Манчкинам это не к лицу. The cards can either be played as "advertisers" (patrons who extol the geisha's virtues) or as "patrons", which are worth victory points. Instead you play it on the reverse side and get a minimal compensation. Advertisers boost these stats. I've played this game once with my sister. |
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| Nice mechanics and components. | |
| This grossly overlooked game has more than enough depth and especially interactivity to outshine many of its rival Eurogames. | |
| Unplayed as of yet... Was a beautiful shrink wrapped game when shipped. Cute graphics, and some neat ideas too. | |
| As a youngster, I broke this out several times and tried to play. Need to give it another try. |
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| More bunnies. I am losing enthusiasm for this game, but we are so close to having every deck! The timeline does make for some interesting decisions. In our one play we found several issues with missing rules, several counter issues (but not excessive for such a large game), and a major map printing gaffe. It's interesting in trying to find Bonnie and Clyde and then getting the car to move to to various locations so you can get them, as well a s score bonus points for melds that are laid. | |
| My 3 year old loves it. |
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| Hello, fellow Whovian! | |
| Battleline version. | |
| I want this game. Adds a bit of tactics, now playable up till 8 players. Box looks like it suffered some shelf crushing. Transforms a slightly boring game into a fun experience. Long since superceded by other space games. И битвы непохожи на Nexus Ops. (Makers van het spel hebben oa Java, Tikal, Torres en Maharaja gemaakt) Maakt het nog steeds geen goed spel voor 2. I was quite satisfied with the results. 3. I doubt whether I will play That's life! 4. I am warming up to this expansion, although I still think 6 is a good maximum for the game. | |
| Bad. One of AH's poorer efforts. |
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| This could be called "Flee from Rome". | |
| It was kinda hard to get your mind around this game but its fun! Very cool cards and images. You either take Elric and attack his Island Capital and win the game immediately (very difficult to do), control the most Capitals at the end of turn 10, control a special artifact when LAW is maxed out, or a control another special artifact when CHAOS is maxed out. I probably would like it better if the deck was divided into 3 separate phases such that the building costs would get progressively more expensive. Lots of interaction and decision making, but with three people, the downtime was reasonable. | |
| This game seems to think faster than most Geeks! But this game makes me verrry angry! | |
| I feel this is an underrated game. Para mi tiene un carisma especial, ¿será por las tropas españolas que huyen a la que oyen el primer disparo? |
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| G1641 (C) (BGG Game ID 7516) A lot to like in the game in terms of component quality, maps and money. Points for nostalgia. | |
| But hey, it's the Tick!! | |
| This game is completely different from any other 18XX game I know of (they have a 1-player version that combines Patience with 18XX!) Luck can be overpowering, but the game is fascinating. |
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| Not a bad game your first couple of plays, but after that it's pretty much spent. Play to theme. Never played since then. | |
| Meh. | |
| Line up the planets, in order, to score points. |
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| Gave to Storm. | |
| I suppose I better comment and rate the game considering I submitted it. Definitely seems like the later playing individuals have an advantage. |
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This document is part of Crummy, the webspace of Leonard Richardson (contact information). It was last modified on Tuesday, August 09 2011, 22:54:28 Nowhere Standard Time and last built on Thursday, February 05 2026, 09:50:02 Nowhere Standard Time.
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