Wet First a Kids (2002)

Information
Category Children's Game
Movies/TV/Radio theme
Mechanic Roll and Move
Variable Player Powers
Description From the Manufacturer: Record each player’s name and set unique house rules, then let UNO Roboto get the party started with surprise commands and funny phrases that change-up the game every time. After capturing rules and names, UNO Roboto gets the party started with surprise commands and funny phrases that change the outcome of the game! Living Age magazine, 1898, quoted in The New Games Treasury, Merilyn Simonds Mohr, 1997
Comments
YARD SALE. Land game bogs down fast while the naval game is good for its time. With the right crowd, of course. The Japanese player has to endeavor to push his advance using the air to assist. Great historical notes complete the game. Negatives: -can't really be played solitaire. To accomplish anything players are forced into action right away which is good.
My first ATO magazine. Eventually we gave up and I've had little desire to give it another go.
The game is horrible. Cheap games..
Great game for being ~$10 and based on a movie.


Mofrero (2006)

Information
Category
Mechanic Dice Rolling
Route/Network Building
Tile Placement
Description In Dogfight, each player has three eight sided dice which are rolled in turn.
Comments
Not the best area influence/control game. In the end it´s just a bluffing game with some make-up and a small majority touch. We played with a slight scoring mistake, so I'd like to get this back to the table to try it the correct way.
Buckeye Gamefest Doorprise 09
Simplified Blokus.


Cincinnati-opoly Alert! Empire Up! in Trouble (1987)

Information
Category Wargame
Card Game
Mechanic Auction/Bidding
Description Nothing more than a boxed version of the classic parlor game Charades. The underside of all cylinders is marked yellow. It comes with 12 scenarios plus teaser scenario C (13 total) and a four page supplement with scenario design background. To do this, you need to impress His Majesty and outdo the other Chancellors. DIFFERENCE FROM CLASSIC TROUBLE: The dice bubble contains a small figure of R2-D2 which acts as an extra dice with a value of "6" if Artoo is standing after the "roll".
Comments
2010 Edition - Unpunched. Takes too long.


Pele's Perils (1990)

Information
Category Wargame
Economic
Educational
Mechanic Dice Rolling
Point to Point Movement
Description Listed in American Games, #4206. Correct answers mean they continue and the game ends when 1 player has successfully answered a question from each of the 6 categories. The first player takes one bag of components and, after shuffling the cards places them in 4 rows of 4 in any order.
Comments
Zombie Horde (2 common squads): 3 sets Archers & Kyrie (2 common squads): 3 sets Shades & Orcs (2 common squads): 3 sets Heroes of Durgeth (5 unique heroes): 1 set + 1 squad Einar Kyrie. As the rules are now, the game is sluggish and greatly favors Athens. Columbia Games does seem to be using their customers to playtest the rules in this and other games. Still has a small but devoted following on CSW. The game does recreate the feel period warfare from my reading. Interesante la opción de asediar ciudades...
I enjoy ancient warfare and already own Command & Colors: Ancients plus the first expansion, I would like to trade for this game but am not so enamored with it that I will go out and buy it, especially since it's more than I am willing to spend, but if someone wants to trade I'm open to it.
Unpunched.
A great expansion overall. It hasn't aged well though. Unfortunately once the Brits have retreated behind the biscuit box barricade its just a matter of rolling lots of dice whilst the Zulus fruitlessly hurl themselves at the British defenders.


The Four America Allies la route - Travel Edition (2009)

Information
Category Card Game
Dice
Wargame
Mechanic Dice Rolling
Hand Management
Hex-and-Counter
Description Subtitled 'Eastern Front Scenarios for Spearhead WW-II Rules', there are 21 scenarios covering three major periods of the war in the East.
Comments
Big box with no game pictures. To win the game you need to interrupt people as much as possible and not let anyone else get a word in edgewise. Kids have a hard time staying focused on the plot in this game, but it still makes a great classroom game. The other players need to be fair, but also be willing to say 'enough is enough' with the absurd story lines. This games take a lot of on the fly creativity to be good at. Still... All in all a lovely way for storytellers to clever and out clever each other. It's a good light game that can be great or really bad depending on the players. Iems&Allies (because that is part of the fun in ANY adventure game...loot!
To have a good time you need people to be able to talk for a decent amount of time, yet also be willing to let the next person go. Yeah, there isn't a lot in that coffin-sized box. Can become playable if everyone is drunk. However, now that I have Last Night on Earth, this one no longer sees the light of day.
This is a very situational game.


Estland Grid

Information
Category Educational
Mechanic Dice Rolling
Roll and Move
Description The object of the game is to begin play at the start position as a married person, traveling around the board in an effort to be the remaining player still married. Which has more "pull" - the women or the men?
Comments
Sous cello.


Ittlemo (2010)

Information
Category Wargame
Mechanic Campaign / Battle Card Driven
Card Drafting
Description The symbol on the die determines whether a player will speak his clues, act out his clues, or draw his clues. This game is based on the old Felix the Cat cartoon, and all of the old characters from the 1950's/1960's cartoon are represented here. The player who has his date completed first, with any and all items in his or her hand or attached to his or her body (puzzle) is the winner. Game play: On a player's turn he rolls two 6-sided dice. If a player's monkey happens to land in the mouth of the crocodile, the other players test if it is indeed awake.
Comments
The combat system is broken by the use of 8 sided dice and the mess that all the flags and counters create without adding anything. The unwieldy structure of the rules deprived 10. Battles of Westeros takes the system to a whole new level making for some very tense situations. Oh, and go for the German deck if you can--the artwork is fantastic. This means green troops can simply evaporate unless you protect them, etc.
365 in 365ed. Probably one of the best games the block genre has to offer (of the ones I've played, anyway). Decent idea, but fid-duh-lee. The only really good mechanic, the morale track, is a complete failure since its game effect is significantly lower than it should have been.


Fire Basketball (1999)

Information
Category Card Game
Educational
Children's Game
Mechanic Card Drafting
Hand Management
Description Explore the fascinating history of the German Rheinland with this trivia game. The goal is to win the cycling race by tactical use of the cards. The small raven is moving house. The player(s) representing the questing party wins the game if the Princess can escape from the Evil Wizard. • 1 The Admiral - Cloak Champion. The game components consists of Qi and Yen army cards, Qi army cards, most of them are Fire Bulls with various colors, forms the hands of each players. • 5 Snipers - Cloak Common.
Comments
I like WRG 6.Edition much more!
Paid $1.50 at antique store in Hopkins MN.


The Loop Heart - Played Board the Tarot Pack: The Game of Triumphs (2005)

Information
Category Wargame
Card Game
Educational
Children's Game
Mechanic Campaign / Battle Card Driven
Dice Rolling
Description A simple childrens' memory game themed around ghosts in a haunted house. The box contains a board, 4 figurines, 2 dice and 120 DM. You will need all your skills to survive this quest, but you are ready, for your magic is strong and your will is like iron. As usual with this type of games, it is all about luck with the dice rolls. If the active player decides to stop, the other players can try to do better while drawing a new letter at their turn... The number of cards in your hand abstractly represents the momentum of each aircraft.
Comments
I might like it more but I think I have issues with the endgame (not how it scores but some players may not have any good choices near the end and could only play kingmaker). Would rate higher but don't like the fact that one could get boxed out early on with little or no chance for victory. The problem is you can find yourself at the end with no ability to actually perform the tricks required to end the game. I think this is unlikely ever to be a winning tactic and it also sadly turned what could have been a very promising game into a negative experience.
Dumb.
[LUP 12-Nov-2008]Arrived post Essen.


Assault Arcane Mini Edition States (1987)

Information
Category Wargame
Card Game
Miniatures
World War II
Mechanic Dice Rolling
Simulation
Description 9 Kingdoms is a miniatures adventure game that combines elements of roleplaying and wargaming.
Comments
This is actually a surprisingly good game for the under 12 year old market.
Nice little supplement to campaign the D-Day scenarios.
Acquired in a trade.

Data from BoardGameGeek, mashed up by Leonard Richardson. Logo by Beth Lerman.

Updated every five minutes. RSS (daily)


This document (source) is part of Crummy, the webspace of Leonard Richardson (contact information). It was last modified on Tuesday, August 09 2011, 22:54:28 Nowhere Standard Time and last built on Sunday, January 25 2015, 22:15:05 Nowhere Standard Time.

Crummy is © 1996-2015 Leonard Richardson. Unless otherwise noted, all text licensed under a Creative Commons License.

Document tree:

http://www.crummy.com/
features/
dada/
boardgame/
Site Search: