221b In Francaise Game (2005)

Information
Category Children's Game
Mechanic Memory
Description There is a large and varied class of hunt games, called tiger games, from south east Asia. Published by SPI in 1979 This means that larger scale actions can be fought, such as the Zulu War and the Sudan campaigns. The rules are pretty straightforward, and include variable movement rates, alternate moves by unit, disorder markers, and straightforward shooting and melee rules. Each player represents a "Political Current" (or simply a Current), because at this time, there was no permanent political party, but only shifting groups of politicians.
Comments
One of the better mini wargames and a good introduction to hex and counter wargames. No 50 page rulebook, no chrome, just a nice clean easy playing game.
Great little game!


Quanta Ball Infectious & Card (2001)

Information
Category Card Game
Mechanic Dice Rolling
Tile Placement
Description Quanta Costa? Is a game about checkout lines. But end a turn with four cards and you lose. Choose your destiny and determine the course of events in the ground-breaking new game from NerdcoreLearning. No rules I'm afraid but probably a crossword type game, made to compete with Lexicon, which was a big seller for Waddingtons at that time. Anytime.
Comments
The original and classic. We'll see.


Quorum Tarot (1996)

Information
Category Wargame
Abstract Strategy
Mechanic Modular Board
Variable Player Powers
Description Dungeon of Doom is an expansion for Talisman (third edition). The counters are un-mounted, and represent a company, a half company, an artillery battery or a command.
Comments
Samurai Swords (Shogun) is a game for 5 players. The rules may be a bit of a weird one to learn but once you have these down and you are in the mood, this game really is something else. It plays quick and I like how the theme has been worked into the card play and how the place you're at determines what things you can play into your inventory. This one plays a bit long for me. Big bearings are worth 2VP, small ones are worth 1VP -- player with most VP wins! I have only played the game once and that is enough for me. Different characters and different final bosses. This might be the natural consequence of the fact that often an investigator doesn’t actually *do* much during a single turn, other than rolling for ability checks or combat. Oh well. You are sort of wandering around, randomly poking the ice and hoping to find what you need.
Great idea! The rules may be a bit of a weird one to learn but once you have these down and you are in the mood, this game really is something else. And where the crap do I get more A4 paper?! Out of print since the 80's. There's also a lot of administrative overhead. My one gripe with the game is that it can be more than irritating to constantly keep dying and "re-entering the game".


Monopoly: Los Convoyes Set (1930)

Information
Category Wargame
Card Game
Science Fiction
Mechanic Variable Phase Order
Description Try to get atomic energy to your country (maybe without building powerplants?)
Comments
Sounds like a good idea, but the gameplay just doesn't match up.
I have not played this version of Monopoly. Silly, like all of the Chez games.


Moneycents Planet (1978)

Information
Category Educational
Dice
Mechanic Betting/Wagering
Hand Management
Roll and Move
Description "Rules for Toy Army Soldiers. The pdf provides game board, player tokens, chance cards and shopping cards, and you will need to supply a regular deck of cards from which you will remove the jacks, 3's,and 2's, as well as the jokers. 'I hereby describe the organization, structure and rules of this ancient shastra (games), the reason being that there is no such book available and the scholars do not study them. Now lose all your money as fast as you can, while everybody else is trying to do the same.
Comments
Not too bad. Only way to lose cards is really through losing auctions for brains which are won via poker style rules. Some interesting reading, a piece that includes the Spanish for the era, and a nifty flow-chart that cleverly transitions the action from the strategic map to the battle.


Lizzie Omega (2008)

Information
Category Card Game
Dice
Educational
Mechanic Roll and Move
Description Based on the popular comic strip, Steve Canyon, this game lets up to four players fly their F-105 Thunderbolts to three different air bases. The 25 letter dice are placed at random into the spaces of the grid. The 12 scoring pegs are placed in the holes in the corners. The player with most tiles at the end of the game is the winner. The winner is the player with the highest number of points ! Only then will they have the power to face the Dark Knight in a climactic tournament to save the kingdom.
Comments
Ok... Fit nicely on the bar counter among martinis. There is some strategy, but the randomness of the draw often (and easily) undoes it. Starts with nice armour and weapons - good for lower levels. I prefer Ubongo much more over this since I prefer working with shapes instead of lines but to each their own. And if one or two of those attacks fail, you had better have a back-up plan, because you will not be seeing reinforcements that turn.
Ever since we first played Ubongo, I've had my eye on this game. I think it would have gone over much better with a Steampunk style.
(2-6) - 30 Min. The score board is cramped with a full table of players. Reading the rules and looking at the lively and clever components, it seems like it should really pop. Maybe I'll play it with the kids sometime.


Monopoly: Clown Games (2009)

Information
Category Science Fiction
Dice
Mechanic Co-operative Play
Description Subtitled "Wargame Rules for London Firefighting 1940 - 41". Buy them at low prices to resell them in pairs in the same category, multiplying your profits. Multiple skill levels teach long and short vowels, explore beginning blends and practice consonant sounds.
Comments
Doma. But otherwise, I can't imagine it being fun as there is not much to it. Nothing short of amazing, though the initial experience replaced the frustration of lack of funds with the frustration of a lack of tech that all worked nicely together. This is captured in the game by switching the normal sequence of play, so players attack first, then move. Vehicles are too hard to kill. The extra board space here is great, the extra rocket building options are interesting but not a clear win over the standard game's very streamlined system, but I'm just not sold on the other stuff. Bravo, Phil! Light, inoffensive, and cute. So the game is as much or more about what card you will free up than what card you should purchase. Finally, we play without the events, combat, or politics. Also, the Metastable Helium thruster has a rad-hardness of zero, as in "nope".
Yeah, I want this too! Played a few times against my brother :) But it works... Gameplay is pretty straightforward and standard for a wargame, with a few notable exceptions: lack of ZOC, multi-round combats with option for defender to automatically retreat before 2nd round, and an elaborate Random Events table (2 events per turn) whereby a pair of 6 sided dice are used as if they were "decimal dice" to generate a number from 11-66 (36 possible outcomes) presenting a wide range of possible events. Above all, Iraq launched the war in an effort to consolidate its rising power in the Arab world and to replace Iran as the dominant Persian Gulf state. Main problem was that every game played the same so it lacks reply value. The bottom line is that I traded away Combit, but Trader is enough of an improvement that I'll definitely buy it. Light, inoffensive, and cute. Not heavy by any stretch, but most filler isn't. Lots of fun trying to maximize your profits. That said, in the uber fast filler niche there are many, many better games than this. 2009/07/16 Fantastic, recommended, head-spinning—though only after the base game becomes too easy. You really oughta play that five or so times before diving into this. Maybe.


Emperors Card (1975)

Information
Category Wargame
Card Game
Fantasy
Racing
Mechanic Dice Rolling
Hand Management
Simulation
Description In "Politics as Usual", each player takes on the role of a U.S. Players try to avoid taking raccoon cards which are negative points. Find a way to move upwards choosing spots that are strong enough to support your weight. The scoring and play rules are also simplified for children. Some terrain tiles are large (up to 24 hexes) while others are small (1 hex). This one includes the following battles: Savage Arena... The rulebook features two games: a basic and a master version. In the basic version (designed for younger players < 8 years), characters move, attack, defend, and have range -- but there are no special powers and some other rules are minimized and/or eliminated.
Comments
It's almost as much fun to play as it is to set up.
Another quick, dicey filler. Sorry!)
Unfortunately this game takes so long to set up (unless you skimp on the terrain) that it is seldom that I feel it worth the time to play. Holy crap this is simple yet good. This is less strenuous on the brain b/c there is much more luck involved by using two d6 in making decisions.
I can't believe no one has ever though of this before. Nice little filler, not sure about its long term viability, but for 7.5E its a good buy. I think some people will be very good at it, so they can make the difference.


Watch of the Party: Russian Civil Goud (2003)

Information
Category Card Game
Party Game
Wargame
Ancient
Mechanic Memory
Partnerships
Role Playing
Description This mini-expansion for the Catan Card Game, was a free gift at the 2002 gamefair in the Netherlands. They were published as "Life of the Party" games; four mysteries and four murders. One hex = 180 meters. 10 pages rules book (+scenarios and historical background) Card follows card with magnificent buildings, sparkling fountains, and exotic plants as the players work to rebuild the legendary gardens. If you're the one they think is like a bowl of spaghetti then you collect that card. It was very uncool what got laid on poor Jeremy.
Comments
No Tobruk on the map is the first clue that this game is a flop. Plays quickly if each player doesn't spend too much time looking for the perfect play.


Givaga (2006)

Information
Category Abstract Strategy
Movies/TV/Radio theme
Mechanic Pattern Building
Trading
Description A tricky game with colour, players use 30 round and 30 oval pieces, placed on a board showing faces/masks in a theatrical Japanese style. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features.
Comments
Better and faster than the RPG, nice plastic minis.
G5022 (C)

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