Eier Quote

Information
Category Abstract Strategy
Action / Dexterity
Humor
Trivia
Mechanic Dice Rolling
Roll and Move
Tile Placement
Description Players take turns placing a small ball on top of the cluster of large balls, using a small stick. You need: You can win Stampede raffle draws, and bet your money against other players to build your winnings. Then, he can choose to move any of his pawns as many spaces as the number of pawns in the space that the first pawn was moved into. Combat is resolved by means of a carefully programmed 'computer-card' system. Large eggs are 3 points, medium ones 2 and small eggs only 1 point. Two decks of cards (blue ones for random benefits and red ones for random penalties) correspond to blue and red spaces on the board.
Comments
Traduit. A mix of dice rolling, bluffing and a little dexterity thrown in for good measure. After my third play of this game, I've concluded that there just isn't enough here to be worth it.
Awaiting to build my own copy. Rare for this genre. Like for many other Faidutti games, you need the right crowd in order to fully enjoy the game. Traded away. I'll get to play this game one day. I think 4 players is probably the sweet spot. They're rectangular, with each one looking like some form of boat, helicoptor, etc.
A very odd blind bidding game that can come out a bit random.
Another that I played back when this contest was news, but not since. ON STICKS. Near approximation is Descent, except this uses metal figurines and magnetic dungeon pieces that are more 3-D than Descent. Had a lot of laughs with this and was surprised by the game. This way the game remains fun, and I can usually still finish in the first 2... Still nice for the components, but not the gameplay.


Antagon Figures Training Blood Card Steel (1999)

Information
Category Fantasy
Card Game
Wargame
Mechanic Role Playing
Tile Placement
Variable Player Powers
Description Simple, tile-based game for two players in which each person controls a row of tiles representing various groups of ants. Once each player has created a row of 6 ant tiles, they begin drawing "event cards." The one who finds the most mushrooms is a real lucky gnome.
Comments
Hover tanks.
Haven't played this one in years (almost decades). Too long and drawn out.
I have the 1st Edition.


Battle Enterprise Lily Banners (1955)

Information
Category Card Game
Educational
Mechanic Point to Point Movement
Simulation
Description Object is to get the most words relating to objects on the board. Each army has (in descending order of strength) one leader, one wizard, three bowmen, four pikemen, and four warriors. They also have two shield-bearers. Using both the die and playing pieces, players create different Magic 10 combinations. Also mentioned for the most part briefly, are other popular gambling games mostly in the card game category, which do not usually form subjects of criminal charges as they are invariably played under circumstances which do not constitute any offense under the Ordinance ..."
Comments
I got this game at GenCon. Rules didn't seem that complex and the game flows rather smoothly.
The reports of the learning curve being pretty steep in this game are very true.
The rules are unclear and made it very confusing to play.
Clever, good looking board game.


Dofo (1978)

Information
Category Wargame
Card Game
Mechanic Roll and Move
Set Collection
Variable Phase Order
Description Risk: Halo Wars allow players to command one of three factions (the UNSC, the Covenant, or the Flood) and battle for supremacy of Arcadia. The board features 42 territories and six sectors; 250 plastic playing pieces represent the three factions. They are dealt into 3 rows of 4 cards each. The gameboard is made up of leather and doubles as a pouch to hold all the pieces. Win by getting rid of all your cards first! You can also use the starter in competitive and co-operative formats (provided that you or your friends have enough cards to support the format you have chosen to play).
Comments
A quirky randomizer - my daughter likes twisting it just to get the marbles to come out. Plays quick, yet deep. The game has virtually no decisions in it, but it asks players for a variety of tasks such as pantomiming, completing the next line in songs from the film, making up lyrics, dancing to music, play 10 questions, and answer trivia questions from the movie.
I think I played it as a kid and thought it was "slightly boring" then,too. Is it sold in starters and booster boxes? Then it's a CCG plain and simple.
Extremely boring. He loves the video game, and we play the 4-player version as a 2-player, then he reenacts the outcomes on the board on the vid game. The balls seem to get stuck in the upper levels and it is often difficult to determine a full move as the 'clicks' are vague and sometimes absent.


Puls 'n' and Anniversary III: Expansion

Information
Category
Mechanic Hand Management
Hex-and-Counter
Simulation
Description Fast-Action Games created many "quick-play" sports simulations where the outcome of a contest could be decided with just one or two dice rolls. Game included with Alea Magazine nÂș5. War & Sheep, the lightest of the three, is about sheep grazing grass - but beware of the magic grass - and trying to avoid wolves.
Comments
Utterly simple -- and simplistic -- game of "take that!"
I've always played this with all the expansions combined.
I can remember how excited I was to get this game.
At this point in time, the commercials alone are a hoot to watch.


Sliced Simpsons (2009)

Information
Category Card Game
Mechanic Dice Rolling
Set Collection
Description (From the box, weird punctuation and grammar preserved) 1 turn = 15 minutes, 1 inch = 50 yard, 1 figure = 50 men. Fairly orthodox rules. At the end of the game, the player with the most completed challenges is the winner. What is best about War Galley is how easy it is to play-- the rules are about half the length of the usual GBoH game-- and that means that most battles can be complete in several hours, at the most. - Gab. The first card played on a turn must be either the same color or the same animal as the face up card on the top of the discard pile.
Comments
GMT re-release.
Just in.
One of the best of the SPI games, it has aged a bit and needs some tweaks and upgrades, but it's still a bold and innovative design with a lot of depth. Counter clutter does build up quickly, but the game flows very smoothly. The golden days of wargaming!


Stratego: Freight (2004)

Information
Category Wargame
Card Game
Fantasy
Memory
Mechanic Area Movement
Hand Management
Description From the box: This game covers the invasion and defeat of France (and Belgium, the Netherlands, and the British forces on the continent) by Nazi Germany in the spring of 1940.
Comments
It's Can't Stop!
Cute Filler. The game is kind of slow, doesn't offer much in terms of meaningful choices. Instead of trying to claim 3 numbers 2-12, you're trying to claim the biggest contiguous clump of spaces in a 6x6 grid. Overall, a big miss. Light, (and random) but fun. A real cracker, whith a good balance between luck and decisions. Better than Can't Stop, I think. You have to constantly reevaluate the choice to continue to stop. Still fun, but lowered my rating a hair. The game also seemed to go on too long -- after I fell behind and Mary had locked many spaces, it would have taken a miracle (which I almost got!) to end it. Filled with maps and color plates of Hungarian AFVs.
Beautiful memory game. Would be nice to see done with higher production values. The war game plays very well. This one's ugly and lame, to boot.
Unplayed.


Captain Chess Tubes (2008)

Information
Category Wargame
Economic
Mechanic Auction/Bidding
Description Temples Chess is an LDS Collectible Card Game somewhat similar to Hera and Zeus or a card game version of Stratego. The six sections that make up the board can be rearranged in a great number of ways to make play unpredictable. Battalion level for the KMT Chinese, Company level for the Japanese Army.
Comments
Brand New still in shrinkwrap , willing to either sell or trade !
Home rules needed. The game appears to be thoroughly playtested, but had one or two graphical glicthes. Feels sort of like Vinci with new civilization powers each turn - the catch is, each turn is a once-around auction for the priveledge of actually taking the turn (sounded good on paper?). In retrospect, while I had a good time, I was not really thinking in terms of the situation, just in terms of modifiers and game moves ("unflip those units" or "get that +1 modifier instead of the +2"). The fun that Heart of Africa offers isn't even close to being worth the trouble of explaining and learning the overly complex rules. I simply rate the actual fun that I had, which was not the same as my high respect for (the extremely well laid-out) rules. Oh, terrible terrible rulebook, poorly written and also badly translated. I might try it again with a lot of rules clarification and tweaking. I roll a 12 and you a 6.... I'm not sure. Livingston's famous quest for the source of the Nile to get you hooked on that explorer/trader theme. Well, no matter. Really. Not worth hunting down a copy. The game is constructed such that only one player at a time can play, but also that the player order is not fixed. Only the person who wins the auction for the two current action tiles gets to play. Now it is the case that the cubes used for bidding get distributed over the other players, meaning that someone who hasn't performed an action will find it easier and easier to make it his turn. Or that your "trading posts" are really "Dominions." The combination is not a good one, even though player downtime is on average not longer than in a normal game.
As the chinese player I had the chance to activate the third chinese division on the 1st turn (random event) who rushes to chiu-tang. Lots of fond memories, and in contrast to other comments, we had no trouble reining in a leader. However, when I managed to locate a cheap copy during the Phalanx Germany liquidation sale I knew HoA's time had come. This does not take away from an excellent game.
Location: Basement (FR) Rather opaque. Will play first.


Familjen Ksari (2006)

Information
Category Educational
Card Game
Party Game
Children's Game
Mechanic Dice Rolling
Partnerships
Description User's summary, partly paraphrased from the introduction: This game has three levels of play for harvesting your crops: The first level is for kids ages 3-5. You may only use clues and a 'Mapping Tablet' to move your game pieces through the unique maze game boards.
Comments
Cool that there are different versions to the game depending on the age of the child. Kids will be slightly amused.
Good starter game for kids.
Another nice and reasonably priced expansion. Parents can spend fun time with their children playing this game, but it is not meant to compete with strategy games. Older kids are beyond the skills required to play this one. Update: Met the designer/publisher at Origins and he's a really personable guy--a lot of fun to talk to and passionate about the hobby. Also, 1/3 of the character cards are zero value cards. Since you can only play one of these in a given turn, they cause skipped turns frequently. I am still trying to see the value or reason in having so many in the game.
Cool that there are different versions to the game depending on the age of the child. Received for my three year old daughter.


Clone! Floors Kornkreise (1995)

Information
Category Dice
Children's Game
Mechanic Dice Rolling
Description Eastern Front Solitaire : Germany Campaign in Russia is a fast-paced single player wargame that reproduces the circumstances, the events, and the forces that fought the fiercest war in history. American Civil War battle of the same name.
Comments
Played.
6-20 plays.
Possible a good game, but it don't appel to me.
My favorite solitaire game. It has been very enjoyable once I got a good understanding of the rules.

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