Formula-1 Party Ghibellini (2008)

Information
Category Party Game
Card Game
Mechanic Card Drafting
Simultaneous Action Selection
Description A simple Rummy game that tests players' vocabulary and their ability to form anagrams. And it’s little consolation that he was in turn betrayed as well. Players try to score as many points as possible during the game by placing their colored gems between the virtues specified on their path cards. Don't topple the towering tree. If the inner track has a marking on it, the piece advances. The goal is to be the first to advance all the way to the center. Pit stops will get you fresh brakes and tires but you must reach them by exact count --otherwise you're forced into another lap.
Comments
1964 edition. Never played it much even as a kid.
An old racing game, not played for a long time.


American Pie (2005)

Information
Category
Mechanic Hand Management
Description GAME DESCRIPTION. Players try to find out a word matching the conditions on cards. Two new powers - the United States and Japan - were entering the world stage, even as many in the old guard began to creak under the weight of their own might. They are always striving to increase their riches and to consolidate their power. The winner of the game is the chicken Player with the fewest balls in their goal.
Comments
Első játékra 8.
Fun, quick, light game with cute pigs. I like the idea of new nations beginning and old ones fading away. Crew Killing Weapons seem pretty scary. I like it better than regular charades. You get goods and mash them through a machine, hoping the right combination of stuff falls into place to make them useful in the end. It will be interesting to see how the Brief History developed the game. Then you plan as well as you can with imperfect information to budget your workers, get your goods, reserve your spot on a boat for your goods, get money in the type of currency to purchase points (matching the currency type). This is nothing unusual but unfortunately, the planning is rather fiddly and the actions of the other players heavily interfere with your action. I think the game is much better with 3 or 4 players. Definitely try before you buy!
Wasn't bad but it didn't immediately make me want to play again. Very repetitive gameplay with rather little replay value.


Greyhound Racing (1930)

Information
Category Wargame
World War II
Mechanic Action Point Allowance System
Description Make tasty pizza pies while building early math skills! From the Developer: It ends with a final judgement which is rarely conclusive but can create a spirited arguement over aesthetic philosophy. The Mapsheet, Unit Deployment & Reinforcement Charts and Counters will have to be separated from the magazine while the Counters will have to be cut apart for use. But not all choose to follow in God's light - a host of heretics, pagans, and cultists threatens to destroy the sanctity of the church, risking damnation for their dark and sacrilegious ways.
Comments
With the given rules this is a pretty yet extremly average game: Few and obvious choices, card-driven.
Nice pieces and theme, but in the end it was kind of boring. Unfortunately the last fifteen minutes is appalling. You can play 1 vs 1 fight (very random) to larger battle, each player can reasonably handle 2-4 aircraft. Should also be played with Byzantine cities at -2 moral to be sacked and Roman Catholic at -4. Bursts is now a measure of how many guns the aircraft has, and Damage is a measure of its shell size. Yes, the end game is a bit anti-climactic, but I would definitely give this another play. So this adds a little for the under-powered planes to stand a chance against their high-performance brothers. Simply from the dogfight aspect, I enjoy the original game much more, even with the prettier artwork in the new version. Game over in under an hour. Now I know. When you think you are big enough you fight the boss (Jerusalem). Chances are you will just weaken them to the point where you give the game to the next guy. The all or nothing ending kind of sucks. This is a significant difference from Wallenstein.
Very simple game, with the looks to keep it interesting.


Monopoly: Rush Fun (2006)

Information
Category Abstract Strategy
Card Game
Mechanic Roll and Move
Description In Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments. "EXCITING ACTION - INDOORS OR OUT! Two players take on each other to conquer provinces, acquire Maestros and rejoin the Pierre family at Rome in the vein of the popular French cartoon from 1978. In keeping with the time honored Scottish tradition Matchplay is designed to recreate that competitive format by offering non-stop strategic decision making opportunities.
Comments
The game is an interesting idea and the components are great.
(1-6; W=2.9) My favorite game at the moment.
Great art.


Epoch Renaissance Armor (2010)

Information
Category Wargame
Sports
Mechanic Hex-and-Counter
Pick-up and Deliver
Voting
Description A simple roll and move horse race game simulating a steeplechase. Each player gets a glass that he uses as a counter to move on the board. Each tile shows a word with a picture to illustrate it. From the publisher: Magnetic pieces on a set board. CONTENTS :: 55 large cards, 18 colored Chips, a Highest Officer Rank card and stand & Instructions. Determine Market Prices. 1 22x34 inch full color map. Building Transport Fleet. - Take the ladder down to an other space. 32 page Standard Rules booklet.
Comments
Had to wait until Christmas to open this one so frustrating.


Chalenj Spiel Xtreme (1989)

Information
Category
Mechanic Simultaneous Action Selection
Description With just 5 pieces each and 3 rules governing their placement, this game reflects the simplicity of the art and architecture movement which it is named after. Don't just sit there...Play!! Following the 3 rules of placement, the player who is the last one able to go is the winner. Did you get an Astronaut? You will live your stories as they unfold . How loud a lion roars, beeps softly as the mouse? Be a Magician. (From back of box) 3. The rules folder offers a bounty of $25 for anyone offering a suggestion for the improvement of the game that is accepted and used.
Comments
There's a lot of game in such a small deck. We played with new people who requested 3 more games after the first one.


Jeckoc (1997)

Information
Category Science Fiction
Mechanic Roll and Move
Set Collection
Description Realms of the Unknown is a pencil and paper game where players take on the roles of Nobles or other leaders of a population. The box says that the game contains Rail Road Tickets, Pullman Tickets and Toy Money. "The Masters" came only with 9 boards, Each board depicting 2 holes of the course. - Businesses to buy, trade and sell. Build up your tactical defenses and plan attacks on your opponents, or join forces with an ally to fight a common foe. * Six new scenarios covering actions of the Merchant War;
Comments
Have to look to see if it is stilll around.
Laura. She like David Cassidy, or Sean Cassidy (not sure which one was in this)
Bought this way back.
2nd Edition.


Yahtzee: Sea Elizabethan Story (2008)

Information
Category Trivia
Educational
Dice
Movies/TV/Radio theme
Mechanic Dice Rolling
Paper-and-Pencil
Description From the publisher:
Comments
Lighter worker placement game. Theme didn't appeal to me, art didn't appeal to me, gameplay didn't appeal to me, but honestly it does nothing wrong, it's just nothing very exciting. Coincidentally, one of my geekbuddies checked the game out at the exact same time as I noticed this, so we got to play it soon afterward. But I'm not sure how much staying power the game has, since there's not too much variability aside from the order of ships. Maybe we played it using a "wrong strategy", but I think it is important that game is not too fragile for this kind of "dumb play". Theme matches pretty nicely to the mechanics really well although it doesn't make sense that the cabanas and attractions take 2-3 weeks to build, but are available immediately; if they wouldn't be available until completion, the game wouldn't work, so I am ok with it. DISLIKES: * None as of right now. The game doesn’t give much wiggle room to play around with. Attractions increase your victory points at the end of the game and also cause tourists to stay longer. The more attractions you have that cater to one of the four types of tourists, the longer that type of tourist will stay, and by having tourists stay longer you have a greater capability to use your actions for other activities that increase your victory points or the amount of tourists that visit and thus your resort’s income. There are a number of other nuances to the rules, including the presence of backpackers and signs to attract them, but they are only secondary to the main areas of my attraction to the game.
Interesting theme and basic mechanics.
Initial impression based on one 2p game is extremely favourable.


Curious Do (1979)

Information
Category Abstract Strategy
Action / Dexterity
Political
Sports
Mechanic Area Movement
Pick-up and Deliver
Description Players pass one card at a time to the player on their left, until one player completes a set of 4 matching.
Comments
Confusing ruleset... Also, I love the bits.
One unfinished play, Essen 2010. The game has held up fairly well over the years. If you roll a 'X' on the first roll you get a strike, if you roll a '/' on the second roll, you get a spare. But I still thought the game was fun.
No decision-making; minimal amount of "let's see what happens" fun. Actually that's not fair, this is a lot better than Carcassonne.


Malardum (1964)

Information
Category
Mechanic Partnerships
Description This card game, based on the 60s TV show, is similar to the card game "War". The heart of the game is an electronic buzzer device that records who will answer the question first.
Comments
Must-have Buzzer! Counters need to be cut out and mounted. Just accept it.

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