Another year, another blog post summing it up. Here's 2013. And here's 2014:
Creations
2014's big project was The Minecraft Archive project, which led into
The Minecraft Geologic Survey, which led into the Reef series and two huge bots. I'm planning on doing a refresh of the data this year to get maps created in 2014--hopefully it'll be easier the second time.
I also finished Situation Normal, edited it and have now sent it out to editors and agents. I'm cautiously optimistic. I finished two short stories, "The Process Repeats" and "The Barrel of Yuks Rule", and like many of my stories they're a rewrite away from being sellable and who knows when I'll get the time.
I gave a talk on bots at Foolscap and a talk on improving Project Gutenberg metadata at Books in Browsers. That ties into my job at NYPL. I had a full-time job for most of this year, for the first time in a while, and 2015 is the year you'll get to use what I'm making.
Subcategory: Bots. You won't believe how many autonomous agents I created in 2014! I'm not even going to show you all of them, only the ones I'm really proud of. I'm going to order them by how much I like them, but I'll also include their current Twitter follower count--the only measurement that really matters in this post-apocalyptic world.
My secret goal for 2014 was to have a bot whose follower count was greater than my own. Minecraft Signs (probably my favorite bot of all time) came close but didn't quite make it.
I also created a bot that's so annoying I didn't release it. Maybe this year.
Film
I scaled back my film watching versus 2013, but still saw about fifty features. Here's my 2014 must-watch list. As always, only films I saw for the first time are eligible for this prestigeless nonor.
- Pom Poko (1994)
- Alien (1979)
- My Love Has Been Burning (1949)
- Seven Chances (1925)
- A Town Called Panic (2009)
- Alphaville (1965)
- Frozen (2013)
- The King of Comedy (1982)
- Playtime (1967)
- The Women (1939)
These are more or less the films I would watch again (a very high bar to clear), although The King of Comedy should be watched once and only once. I'm kind of surprised that Playtime got on here since I wasn't wild about it, but I really can see how it'll be better the second time.
The runners-up: films I recommend, but will probably not see again, and if you're like "aah, it's three hours long" or "aah, David Bowie alien penis", I'll understand:
- Solaris (1972)
- The Man Who Fell to Earth (1976)
- Guardians of the Galaxy (2014)
- Queen Christina (1933)
- Paprika (2006)
Literature
Didn't read a lot of books this year, but I made them count. The Crummy.com Books of the Year are Dispatches, Michael Herr's Vietnam reporting memoir, and Phil Lapsley's phone-phreak history Exploding the Phone, which covers about the same time period. Both awesome.
Sumana and I selected Kim Stanley Robinson's "The Lucky Strike" for a Strange Horizons reprint. It's a great story.
Audio
Since I started commuting again it was a decent year for discovering new podcasts. Sumana and I love Just One More Thing, a deep-dive Columbo podcast. I also really like Omega Tau, a podcast that will do a two-part series on shipping container logistics, or a five-parter on the hardware and operation of the space shuttle. Honorable mention to the guilty pleasure-ish Laser Time, which is more or less random nostalgia but which brings out a lot of interesting deep cuts.
Games
Didn't play a lot of video games because a) Minecraft Archive Project took up all the time I used to spend playing Minecraft, and b) my desktop developed a weird problem where it abruptly powers off if I stress it too much, e.g. by playing a modern computer game. I should really address this problem, but I have not, because it does prevent me from spending too much time on games.
Played a lot of board games with friends as usual. The Crummy.com Board Game of the Year is 2014's The Castles of Mad King Ludwig, a building game that captures the true thrill of interior design. Runner-up: Hanabi, the cooperative game that magically turns passive-agressiveness into an asset that benefits all. Dishonorable mention to 1989's Sniglets, a party game where having fun requires not that you disregard the scoring system (a common thing for party games) but that you deliberately play to lose.
That reminds me, I should have mentioned in 2014's review of 2013 that Encore is a party game from 1989 that's really, really good. You have to have the right group though.
That's it! How we doin' in 2015? I'm getting a lot done. In fact I just wrote this big blog post talking about the best of 2014... oh, but you're probably not interested. See ya!