Churdar

Information
Category Educational
Mechanic Role Playing
Roll and Move
Voting
Description Crazy Circles is a colorful game for 5 year olds and upwards. The players are given cash in various denominations, and the object of the game is to visit as many as European destinations as possible and spend all the cash.
Comments
Another "first" game for my 3 year old. Does require exactly 4 though.
It has some interesting ideas for the trick taking genre, but ends up being too stilted in the game play, and therefore slow.
Rating based on playing with 6, 8 and 10yo. Big table recommended. Candyland is a better color recognition game. The semi-forced turn order also makes for interesting situations.
Enjoyable trick taking game. But I'll play it with the kiddos!


Hekaton Orchard

Information
Category
Mechanic Co-operative Play
Hex-and-Counter
Description When Napoleon escaped from Elba in 1815, his former cavalry commander Murat was still King of Naples.
Comments
-Never played -My copy is in rough condition for whatever reason. The map design looks poor.
In storage in Germany. It looks complicated and time-intensive.


King Without End (2010)

Information
Category Wargame
Abstract Strategy
Math
Educational
Mechanic Hex-and-Counter
Tile Placement
Description Company-Platoon level. The 48 tokens consist of 23 addition problems, 23 number tokens (answers) and two wild cards. But only one will get to. This game marks our second volume of the Great War Tactical Combat Series (the first was the Battle of Jassin) which is a very successful and player interactive game. In 1912, the General Silvestre suffers in Annual a crunching defeat where 13000 soldiers died and Melilla was left vulnerable to the enemy. Though bloodthirsty action has also been spied on the dinosaur-infested Namajaro Plateau, in the steaming jungles and Lost Valley of the Baka-Mang, and the deadly, secret Kingdom of the Kuji-Gani.
Comments
This one had to be gotten rid of because the missus claimed that it was so much like chess that she'd never get the hang of it. Luck free, one error can be fatal. Proud Monster is a masterpiece. Player order is the only significant advantage. This is really an excellent game, not as complicated as chess, but still a brain burner. The map and counters are both good. If not, it is possible the game lasts longer than necessary to determine the winner and if so, then the design could use some additional development. I'm not sure I'm sufficiently enamoured to persevere with this one. Another neat feature is the manipulation of your opponent’s rays, and Moai figures. I need more plays to see if it has legs, but getting more plays seems unlikely as my wife hated this. They should have put the special effects of the resources ... I still have one more session to determine the winner – Tied one and one right now- Battling statues is a great theme. 9/07 - Brought this one out for the wife who hates chess. She could tolerate it because I kept saying that the moves are simpler than chess.


Tactics Few jeu Wars Too (1986)

Information
Category Wargame
Abstract Strategy
Sports
Party Game
Mechanic Set Collection
Simulation
Description Rules for the North American Indian Wars, covering the period from the French and Indian War to the last stand of the Sioux at Wounded Knee. The object of the game is to reach the score of 21. There is a new Basic Game map for this game as well as complete Basic Game rules. The expansion also features new sea journey rules and adventures, as well as equipment and treasure cards and additional tuck boxes for packing the game away during longer campaigns.
Comments
The campaigns help the game out alot. Edit: I finally decided that the campaigns add too much additional "stuff going on". Imaging playing a game of Runebound while simultaneously playing a series of Descent quests. I will play with my nephew when he's 3 years old (not 8 like mentionned on the box). Add to this the removal of some of the better hero skills and the addition of poor skills used in the campaign and you have a sure-fire miss in my book. I do not recommend this expansion and if you feel the need for an advanced campaign stick with Road to Legend or a different game altogether.
Don't get fooled by the box. Over 2000 pieces before I bought this expansion. Love the sailing/piratey theme and sea encounters. Lovin' it :) The island maps in general seem pretty dumb – it’s just a huge empty grid. I want to collect the whole system! In this game impulse system makes the advance phase too productive and tough to stop. How irritating is it going to be fighting two undying master sorcerers on a giant island as the first level of each campaign?
I'm slowly becoming a Napoleonic fan and after seeing Tom Vasel's review, even though it was somewhat negative, I think I would really enjoy this game and would love to get it in trade, although I wouldn't buy it at this time.


Die Memo Achilles (1980)

Information
Category
Mechanic Hex-and-Counter
Roll and Move
Storytelling
Description The object of the game is for a dog to locate four bones and carry them safely back to his home. This is a commercial version, with a sand timer to limit the miming, two big dice to select the clue to be mimed and a box of 500 cards with 5 titles from Songs, Books, Plays, Films and TV.
Comments
Recebido como Sweetner na última Math Trade.
Rating on rules reading. The kids (7 and 9) want to play it over and over and over again. Not for the serious gamer looking for a brain workout. Traded. How can you not like it? Some good ideas, too, to prevent the runaway-leader problem. Random selection of troop cards conveys the sense of fate while deploy of your heroes to boost the troop strength, both on the one the hero is on and those other with a divine marker.
Αγορά απο Κάισσα Καβαλας.
French edition. Cute and funny. Very freeform gameplay, almost like an adventure. It gives the game a nice twist. The second time I played it with someone else, I began to see the value of discarding and weeding out the weak cards in the various decks at the expense of thinning the decks. As is, the game was uninteresting and too long.


Jestest (2008)

Information
Category Card Game
Movies/TV/Radio theme
Humor
Mechanic Hand Management
Pick-up and Deliver
Simultaneous Action Selection
Description FLORESTA ENCANTADA (Enchanted Forest) has quickly become one of the best seller games in Brazil. From the website: Expands: Players seed the world with unknown resources to explore and use them to either build their own infrastructure, or to conquer opponent tribes. This is a supplement to the Sherlock Holmes Consulting Detective game and requires components from that game in order to play. Victory is usually reached with a balanced strategy of war, economy, and fame. The situation is actually pretty simple: Old Mrs.
Comments
Again, adds variety to the game without adding more rules - rules that can potentially complicate and slow down the game. Nice for variety. I played a few times after getting it and it was decent enough, but even then it ranked as maybe a five.
Necessary evil... I think we always played with this. Basically, players assemble and distribute the resources of a supercontinent with tiles they receive at the start of the game.
Poor component quality overall... Not bad, if you like the game in the first place.
Picked this up in the G4GG auctions (raffles.) Haven't had a chance to play it yet. I like this one mainly for the added characters, but the barrier spell can be a lot of fun to use on others. Basically, players assemble and distribute the resources of a supercontinent with tiles they receive at the start of the game.


Kapture Side-1 schlau! Set #5, Texas! (1996)

Information
Category Card Game
Wargame
Mechanic Acting
Roll and Move
Description Abstract strategy game with a science-fiction flavor. Players take turns dialing a number on the phone's slide-out directory, then listening to instructions over the receiver. The talking phone will select one of nine categories of questions or activities for one or all players to do (rhyming words, guessing songs, charades, etc.). Then action comes into play: the question of mystery and movement! Expands: The directions in the spaces also initiate good or bad events in the region. Ages 5 - 12. Fate Points are used to determine the winner at the end of the game.
Comments
Expansion set 5 offered two new arenas, the better of them is the Buffalo Coliseum. Nice game for one-off battles, slightly different mechanic than Mordheim.
In Fanatic Magazine. Found the pocket box on ebay with a bunch of expansions for cheap. Found it again.


Stailal (1970)

Information
Category
Mechanic Hex-and-Counter
Paper-and-Pencil
Description Who is President Bush?
Comments
Hubié Észkerék. Bought it a while back.
Great two player game with good stragedy, and planning skills required.
Bit of a classic kids game. Boring game. Strangely seems less successful between kids, probably because the strongest player will nearly always win. But the wheels were "known" after a few plays, and if I thought about it, I could mostly guess where the other persons chits were. I'm glad I held onto this one for them. The repair works wonderfully well and it is one of our old games that we enjoy getting out for a play.
10/2010 It reminds me of a personal favorite, Victory in the Pacific, on an operational scale. 9/07 - Kids seem to be playing this one a lot lately. It feels a lot like an actual toy. It's easy enough to pass the time with. The repair works wonderfully well and it is one of our old games that we enjoy getting out for a play.


Scappo Slap

Information
Category Children's Game
Wargame
Trivia
Mechanic Area Movement
Tile Placement
Description The Great Patriotic War: Nazi Germany vs. GLORY TO THE BRAVE!
Comments
Found this one sadly lacking in comparison to The Russian Campaign.
I love this game. I personally wouldn't choose to play too many times in succession though because it can lose its appeal quite quickly.
Much better than the boardgame version. It's the usual engine building stuff, but you have to win the trick to get the bits of engine on the table in that hand.


Revenge Kampen Rainbow Harlem (1979)

Information
Category Children's Game
Dice
Abstract Strategy
Mechanic Area Movement
Hex-and-Counter
Role Playing
Description In this crazy competition each player tries to be the first to catch hen with his fox. Players use colorful dice to represent armies of different fantasy races which battle to control essential terrain in this fast-rolling game. In the middle of the board is a photo of the Trelleborg and around that is a lot of the stores in the city.
Comments
Decent abstract. I'm not sure I entirely got everything, but what I did get I thought was pretty good.
TSR boxed edition with 18 random assorted dice, complete rules and playing aids - opened box, complete. Should play this more often ...
I own this for sentimental reasons. A highly random and abstract game of fantasy armies duking it out. Nostalgia had this one up at first, I've since dropped my rating to reflect my current preferences. And it's played about 20 minutes, I like it a lot.
Eagle Games. Decent strategy, but the real fun is throwing out 20 or more dice for a single roll.

Data from BoardGameGeek, mashed up by Leonard Richardson. Logo by Beth Lerman.

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