| ||||||||
|
| |
A game we enjoy but feel was missing something. It's not obvious how to assign value to the goods. It seem that when you play a multiplayer auction game with two players, it loses all the elegance. | |
Juego de subastas sencillo para dos, bastante curioso y con mucha mucha matématica para calcular el precio correcto de los lotes a los que optas. Much better detailed figures than in Battle of Skull Pass. |
| ||||||||
|
| |
The 1962 version was quite simple... | |
Memory with neat-o flipping plastic tabs. It's light, and packs a lot of gaming into it. | |
RATING FOR KIDS. |
| ||||||||
|
| |
Not yet played. |
| ||||||||
|
| |
Speed and fun, a good game with humor. Small enough to fit into a pocket and only 15 or so minutes long. |
| ||||||||
|
| |
Avalon Hill 1962 $30 (2010) |
| ||||||||
|
| |
Great hand management game. | |
The basic mechanic was interesting, but the scenarios didn't let you run and hide much -- they mostly involved two wizards standing and whaling away at each other. Aspect of the game. | |
Without partnerships, this game will drive you nuts with the tense balance between the players. Delivers less than it promises. Is it as good as condottiere? | |
The basic mechanic was interesting, but the scenarios didn't let you run and hide much -- they mostly involved two wizards standing and whaling away at each other. Random, chaotic and even a bit irritating, there isnt enough time to create a meaningful strategy and there is too much time if your cards just happen to suck. The shapeshifting chart is an outstanding idea, and is executed very well. |
| ||||||||
|
| |
Good addition. |
| ||||||||
|
| |
I give Monopoly a 6. |
| ||||||||
|
| |
NOT FOR SALE. | |
Command 44 - Mint. The intention was to have the Mexican casualties be the victory condition. | |
Public Domain party game. |
| ||||||||
|
| |
Really wanted to like this, but the game just doesn't seem to work or insprire. The main mechanic is area control, obtained through a (slightly random) combat system. Unfortunately the auction/role mechanic that drives the game is just too restrictive. Highly disappointed with this one. | |
Better than Apples to Apples. Unique little game that is good filler, and you can never have enough of those. I like how each team has to share the spoils, and I also enjoy the light memory element involved in tracking how much you will have to share with your companions. Need to play it more, rating may rise or fall! | |
I like it. As I love the ancient greece, I need to check this game out. I suppose that's not as bad as making a terrible game of a great movie. | |
Tense, fast moving area control game with very important role selection mechanic. |
Data from BoardGameGeek, mashed up by Leonard Richardson. Logo by Beth Lerman.
Updated every five minutes. RSS (daily)
This document (source) is part of Crummy, the webspace of Leonard Richardson (contact information). It was last modified on Tuesday, August 09 2011, 22:54:28 Nowhere Standard Time and last built on Sunday, December 15 2019, 20:20:03 Nowhere Standard Time.
| Document tree: Site Search: |