The Hood States Intrigue Force (2003)

Information
Category Educational
Children's Game
Sports
Abstract Strategy
Mechanic Set Collection
Description User Summary. Each player has a paper wheel with the numbers 1 to 8. He was apparently murdered with his own rifle. He controls all the challenges that the other players cooperativly have to master with the clever use of their skills and abilites.
Comments
Atari Go. I don't think that any tennis game can really work.
Maybe best abstract game ever?


Qfesarel (2009)

Information
Category Card Game
Wargame
Abstract Strategy
Mechanic Card Drafting
Pick-up and Deliver
Description Three countries stand on the brink of perpetual war.
Comments
This was a Christmas gift from my mum.
Play time: 3 hours. Or not really. It's not an easy game. I did not get to play a full game (hence the decimal rating) but I really liked what I had played. ( lacked both in pirate flavor and merchant buy/sell feeling) Dice part makes the gameplay variable. The life of a pirate is tough and the naval ships do not play around. The choices somewhat dull. But other than the duration, a fine game that I would enjoy playing again, but probably not with four. It helped that we had someone who had played a few times, as well.
Pas mal, jeux de lettre pour apero.


Zombie BattlePack: Fourth Succession Monte (2003)

Information
Category
Mechanic Dice Rolling
Memory
Description "Card & dice game for 2+ players. You get to move whenever you're the first person to guess a word or phrase from clues provided by two players having a "Bialogue". The map scale is 600 yards per hex, and each of the eleven game-turns represents one hour. If they guess right, they get a point. But the ghost knows this age-old game and has secretly enchanted the die. They cannot discuss the word or the clues they're going to give.
Comments
I like the old crayon train / delivery games.
Very un-complex game, but great with children.
Have the Mega Brands version, Boo Who. I enjoy the crayon rails when played with the public locking variant. Very quick fun game to p[lay with kids.


The Huk with Life II Skirmish Rules (1972)

Information
Category Wargame
Mechanic Dice Rolling
Set Collection
Description Space Huk is, as it says in the introduction, a "variable-player, limited intelligence, tactical, space wargame." Using the "Flink sticks", players "flink" discs to be nearest the backboard. The first player to graduate having at least 30 units completed and all the prerequisites satisfied, wins the game. Each wagon can be used as loco. Last player with money wins.
Comments
Light middle-weight area influence game where scoring areas are revealed one at a time.
Nice addition to Melee and can be played on it's own as well.


Cube Moves Wail (1983)

Information
Category Wargame
Mechanic Co-operative Play
Description From the back of the box: It covers the battle of Gettysburg. Both game have different rules. "You will get hooked on Trixo!
Comments
First of all, more blocks. Lee has the jump and is into Maryland, and the Union are after him.
My favorite wargame The maps are artwork ; the campaign very exiting : you have a very few counters at the beginning on the maps and you don't know where the clash will take place.. Excellent scenarios - with some a real challenge. :) Sold it 2010-08-12. Después de un sólo juego, creo que el juego en si no es muy bueno.


Wizard Armada (2005)

Information
Category Humor
Party Game
Mechanic Dice Rolling
Roll and Move
Description The game of Mjollnir is named after the Norse God Thor's. The game comes with 24 cyclists, 4 for each player. The next player does the same, but he or she has to place the ball in a nest with a bird of either the same kind or the same color. Play I Spy, Road Sign Challenge, and more with 54 colorful cards! [Submitter]
Comments
Spielbox. As written, it makes the game a total randomfest (except for the lucky player who was dealt the card). But it looks and feels great. New Zealanders can note that New Zealand is missing from the world map and a kiwi (New Zealand national bird) is drawn on Papua New Guinea. It is written pretty simply and feels like it would work best for 8-10 year old kids. The game takes too long to finish and is completely unsatisfying. If you're hoping your child will get a mini-geography lesson while playing all I can say is don't get your hopes up. The decisions were more tense when you know that a wrong turn would definitely have a consequence.
A game aimed at children that involves no decisions and hence no strategy. Couldn't be something bad.
Revolution? As an excuse to have some laughs with friends it's a winner in that regard. It seems like some junior marketing intern at Amigo came up with this card while blitzed out of his mind on a combination of crack and Jack Daniels. It took use three plays to beat it and it remained fun throughout. What were they thinking???? The game takes too long to finish and is completely unsatisfying. Probably the best aspect of the game is that it is impossible to cheat when you are playing the game and I found that I enjoyed it more because of that. The decisions were more tense when you know that a wrong turn would definitely have a consequence.
This card is simply stupid.


Home Africanus Mythology (1972)

Information
Category Educational
Trivia
Sports
Wargame
Mechanic Hex-and-Counter
Description Players pop open the can and play a bite-sized version of their favorite party game!
Comments
Fixes some problem to the main game but the main problem is it's too long for what it offers.


Cat Life Gamble (2005)

Information
Category Wargame
Mechanic Area Movement
Campaign / Battle Card Driven
Hex-and-Counter
Description The Third Reich's desperate Ardennes offensive of Christmas '44: The Battle of the Bulge. Two games are in the rules, one for a variation on Pelmanism (sometimes called Pairs) and the other for a variation of Snap (the noisy children's game). Some cards are distributed when you buy your game through Playroom Entertainment or from select retailers. It contains 20 different never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame.
Comments
I don't have the game but I do have a copy of S&T 22 magazine.
The ring concept really ruined the game for me, although it did make it a much shorter game, if that's what you're looking for.


Dragon Max (1982)

Information
Category Children's Game
Card Game
Wargame
Party Game
Mechanic Betting/Wagering
Description Tactical combat simplified for miniature battles. Each player gives themselves scores for their positive characteristics. Forget your manners. With every question asked and answer given, you try to find a fitting mate amongst the other players, who resembles you most concerning their answers. Attack the snacks and snatch your favorites - when you've grabbed eight, you've got the game. The playing pieces represent the armies which took part in the battles, and the map represents the terrain over which those armies fought.
Comments
Enjoyable game, for quick play. Loved playing it. The game can be more brutal that expected. Unplayed. Not even the buxom beermaid can save it. A tavern signs a contract with a brewery, causing half the income of the tavern to go to the brewery. THe players jointly own beer gardens and the brewerys that supply their beer. I can see how it creates tension, but it basically hit the players who were behind, so not only were they trailing, but they got unlucky, too. Mis unicas objeciones son que el factor azar puede ser decisivo, y que es muy dificil competir con malos aeroplanos contra otros mejores. Towards the early and late parts of the game, only really 2 of the actions are reasonably valuable to do. With only 6 shares and the nasty rule that once the 6th is made public everyone owning but a single share is deprived of it without compensation (!), it is too easy to simply get locked out of profitable businesses. And the fickleness of the waitress and drunkard means that a good tavern with solid share management can be brought to its knees or win the game.


Extrablatt Jocks Vorfahrt? (1957)

Information
Category Economic
Mechanic Roll and Move
Description Pictured in Games We Play, the players move their trucks around the board to the variable fire locations. No longer are the dark bowels of the under-earth the exclusive haunt of poor graduate students who are forced to live in their parent's basement. Players roll the dice and move along a path containing such features as "Forgets his trousers...", "Takes wrong school bus..." Or "Walks through wet cement."
Comments
Finally got around to playing this game. It's very evil and I wish the headlines were in English.
Wanted to like it, expected to like it. Intense, filled with tough decisions and negotiations. My rating will probably go up. I will say that if it doesn't get close to I'm the Boss in overall fun, I will be hard pressed to make it a permenant addition to my collection. Maybe I'll try to Anglicize my copy's headline tiles. Plus the game has a LOT of pieces floating around and it's just kind of a pain. Would be more fun with English headlines and better graphics. If you get the chance definitely try te game out but don't overpay for it as I did (mostly due to shipping from Germany) **UPDATE** When I heard that this was being reprinted I jumped and sold my copy, eager to get the English version. This purchase makes me very happy. However, the game is bit too fiddly for my taste for what it is and takes too long.

Data from BoardGameGeek, mashed up by Leonard Richardson. Logo by Beth Lerman.

Updated every five minutes. RSS (daily)


This document is part of Crummy, the webspace of Leonard Richardson (contact information). It was last modified on Tuesday, August 09 2011, 22:54:28 Nowhere Standard Time and last built on Monday, June 05 2023, 16:15:02 Nowhere Standard Time.

Crummy is © 1996-2023 Leonard Richardson. Unless otherwise noted, all text licensed under a Creative Commons License.

Document tree:

http://www.crummy.com/
features/
dada/
boardgame/
Site Search: