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| Initial rating. Traded it off for GG. |
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| Just love this one. Most of my plays have been 2-player only and I guess it loses any tactics when played with 4 or 5. | |
| Very pleasant mix of (a very little bit of) ressource management and (a big part of) tile placement. | |
| This game is seriously more fun than I had first expected. | |
| This rating may or may not be fair, as it is based on one playing. Very enjoyable other than the tile height challenge. Certainly a standout among retro games. |
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| Simple play, but the strategy and the possibility of the "Nya-Haa!" A bit too "cold" for my tastes, but very good job. You start off as one of several career choices (sort of) and as the game progresses you have to make hard choices from scenario to scenario that change what it is that you are in the world. |
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| Easy to set up and play but offers deep enough strategic options. The miniatures are good quality even if painted in very flashy cartoony colours. | |
| Annihilation 3D Glasses. | |
| Fun and Ameritrash. | |
| Pretty cool game, fairly simple to pick up, gorgeous minis. I live in Ann Arbor, and would not want to buy such a game. Maps are a bit small for me (hey I like BIG batlles!), but that's what my extra Heroscape sets are for! |
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| Meh. | |
| 2-4 players. | |
| Well....it´s a trivia game. | |
| Similar in feeling to "beetlez", but whereas in beetlez only memory is important, here you need some observation skills not unlike those you need to be good at "set". |
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| The random card layout is extremely frustrating. | |
| It's fun, and the humor is great, when I'm in the right mood, but it can get tedious. |
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| Used Conflict mag issue 4 | |
| 1973 Conflict magazine edition of the game. | |
| [2 players] An out of the ordinary non trick-taking game recommended by Parlett. For those desiring further detail (and depression) on the topic try Yaquinto's "Ultimatum." | |
| A delight for dice lovers! |
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| Good game, but fairly dry. | |
| Looks and sounds unbearable, but is actually so-so. |
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| I played this several times solo, SPI was good for making games that had this option. | |
| 6 copies 1 mint and 5 used S&T 68 |
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| Great game to introduce new players to wargaming. I never really liked the game mechanics. Dumped it. The other two are AWOL (F-14 G and Mig 28 B). Martyn Collection. Not interested in modern warfare, so will never play. Το παιχνιδι τελειωνει οταν δεν υπαρχουν αλλες κλειστες καρτες ή οταν βγει ενας παικτης παιζοντας την τελευταια του καρτα. I think the VP penalty should be applied to the side that commits First Use. The lack of an air system also detracts, but it would have been a mess, so I understand why the designers took the route they did. | |
| Top Gun simulates a dogfight with modern fighters pretty well without giving up too much in terms of playability. I wanted to like it, but there's so little for the NATO player to do, and the supply system is overwrought for such an otherwise simple game. |
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This document is part of Crummy, the webspace of Leonard Richardson (contact information). It was last modified on Tuesday, August 09 2011, 22:54:28 Nowhere Standard Time and last built on Sunday, June 07 2026, 17:45:03 Nowhere Standard Time.
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