News You Can Bruise for 2002 September 4

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This informative yet disturbing article increases my suspicion that FreeCiv is a solved problem, subject to initial conditions. Since according to my prejudices solved problems are not fun, my brain races to find ways of rectifying this. Perhaps throwing complexity at the problem will help, or maybe I just need to get schooled (though that will only demonstrate that I haven't yet solved the solved problem myself).

Incidentally, here is Civlike News.

games/freeciv


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