News You Can Bruise

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Check out Medieval Demographics Made Easy for some fun facts and RPG-oriented tables. Among said fun facts is the surprising-to-me one that medieval villages were basically crammed as close together as possible. I guess FreeCiv is more historically accurate than I thought.

games/freeciv

Permalink [No comments] Map Mania #N:

The Alexandria Digital Library's Map Browser has an awesome interface that lets you find a spot on the world and search for maps and photos of that region, then indicates which parts of the selected region are actually covered by the maps. It's a shame that all the satellite photos are hard-to-decipher black-and-white things that look like the moon after a bit of terraforming.

Incidentally, they built a new Library of Alexandria. Unfortunately, their website requires Flash.

PS: Check out this cool, FreeCiv-esque map from medieval China.

Regarding the foreign countries of the barbarians southeast of the South Sea, and northwest of Mongolia, there is no means of investigating them because of their great distance, although they are continually sending tribute to the court. Those who speak of them are unable to say anything definite, while those who say something definite cannot be trusted; hence I am compelled to omit them.

games/freeciv technology/logistics/maps

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Funny idea: a "work" skin for FreeCiv, in which the units are ER diagram boxes that you drag around a grid. Note: this only has the barest possibility of fooling anyone, and then only if your job could plausibly consist of moving ER diagram boxes around a grid.

games/freeciv

Permalink [No comments] Funny Quotes From Last Night's FreeCiv:

"I'm going to take this to the United Nations! Uh, once I build it."
"A shared vision society is a polite society."

games/freeciv

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This informative yet disturbing article increases my suspicion that FreeCiv is a solved problem, subject to initial conditions. Since according to my prejudices solved problems are not fun, my brain races to find ways of rectifying this. Perhaps throwing complexity at the problem will help, or maybe I just need to get schooled (though that will only demonstrate that I haven't yet solved the solved problem myself).

Incidentally, here is Civlike News.

games/freeciv

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Late night FreeCiv game with Manoj and the two Andrews. We saved and went our separate ways around 2 AM, after a few years of everyone declaring war on me and trying to whittle down my massive empire of mail-order shoe stores and fusion cuisine restaurants. The carnage will resume later this week.

Another great thing about playing FreeCiv with humans is that you can give your cities silly names and not be the only one who appreciates them. I marked my triumphs over enemy cities by renaming them to the names of fusion cuisine restaurants like "Big Ken's Sushi Burrito Hut".

Speaking of silly names, today's entries will be reverse liponymic in "mola mola". I did not name a FreeCiv city Mola Mola, but I should have.

people games/freeciv biology/organisms/mola mola

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One of the cool things about Kim Stanley Robinson's The Years of Rice and Salt is it's like a better-written version of the stories I make up for my civilizations in FreeCiv.

literature games/freeciv