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Sat Aug 02 2014 12:37 Month of Crowdfunding 2014!:
Unlike previous years, I will not be doing writeups of each project I back, because I am in the middle of novel revisions. I will just edit this post every day with a brief update. I will also not be trawling the crowdfunding sites every day looking for quirky, offbeat projects. That worked in 2011 when Kickstarter was very small, and it worked in 2012 because I created special software tools for making it work. This year, I will rely heavily on a revolutionary new concept I call crowdnepotism.
Here's how it works. If your friend has a crowdfunding project or Patreon that you want me to support, or you've backed a project and you'd like me to back it as well, please let me know through a comment on this post, a message to @leonardr on Twitter, or an email to leonardr@segfault.org. Please do not tell me about your own project. Tell me about anyone's project but your own. The true meaning of Month of Crowdfunding is found in focusing on other people. That's the only limitation. If you say it's okay, I'll mention you as the person who suggested the project to me in the list below.
Speaking of which, the list below. The projects backed so far:
- The Ashville Blade - Supporting the journalism of a friend of Sumana's.
- "A History of Mobile Games: 1998-2008" - Just seems like a cool book.
- Dj CUTMAN, creator of a chiptune podcast that I listen to at work.
- "An Alphabet of Embers", an anthology
edited by Shweta andsuggested by Zack. - Designers and Dragons, a "comprehensive, four-volume history of the roleplaying game industry." (Found via @CrowdBoardGames and unknowingly ratified by Jim Henley.)
- Ninja Pizza Girl, "a serious game about bullying, emotional resilience – and pizza delivering ninjas", suggested by Nathaniel.
- Andrea Phillips's writing
- Epanalepsis, a graphical adventure game.
- Ben Briggs' chiptunes.
- Jenny LeClue, another graphical adventure, suggested by Andy Baio.
- Mia S-N's illustrations, suggested by Sumana.
- Accessing the Future, an SF anthology.
- Stretching the notion of "crowdfunding", I sent some money to Saladin Ahmed, who just had his basement flood.
- The games of Anna Anthropy.
- The games of Avery Mcaldno.
- Tree Climbing for Climate Change Research
- Why the long face? Functional morphology of a unique fossil porpoise
- #OperationHelpOrHush
- Legends of Beforia, a card game prototype by #botALLY Patrick Rodriguez.
- Kris's comics, yay. (Not suggested by Kris.)
- African Skies: Establishing an Observatory for Students in Ghana
- I think the name of this project is too corny to say. It's a butter knife that works like a cheese grater.
- [Yeah, having troubles keeping this up to date, sorry.]
- Noisebridge reboot
- Critical Distance
- Dawn of the Algorithm (suggested by Mike Mongo)
- MS treatment for Paul Jessup, suggested by Saladin Ahmed, paying it forward.
As with the previous two Months, my daily budget is $25 or whatever it takes to get a cool reward. That corresponds to a $2 monthly Patreon pledge. And don't forget, crowdnepotism is a registered trademark of... what, now there's paperwork for registering trademarks? Screw that.
Final update: As you can tell this was a bit of a disaster, consistency-wise. I would frequently leave MoC for days at a time and have to go back and backfill, and near the end I gave up. So I think I'm done with the MoC "tradition". Not because there's not cool stuff on crowdfunding sites (there's a ton of it) but because I'm busy with other stuff now, and "back a project every day for a month" is no longer the interesting experiment it was in 2011. Even going through the science crowdfunding sites and funding science experiments became a bit of a chore given all the other stuff I have going.
I've also discovered that backing a bunch of projects gets me stuff, and I've already got more stuff in my life than I'd like. So I'm going to keep on with my rest-of-the-year strategy of using crowdfunding sites like a normal person.
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The backer rewards are great. It's like being pen pals with the
Internet. I'm still getting rewards. Yesterday I went and picked up my
ice cream for July 17's
And here we come to the problem. Kickstarter's UI has not changed. Not in any way that would make
Month of Kickstarter easier to do, and it wasn't that easy to
begin with. 50 projects/day was kinda doable, but I'm not going to look through three times that many, and there's no way of filtering out the ton of projects I almost certainly won't be interested in.
Here you see the logo for Crispy Duck Games, one of the fictional studios in my novel
Failure graph